At the same time, 54% of gamers play every day, and 64% are willing to spend up to a thousand rubles on games every month. The gaming industry continues to grow According to YuKassa analysts, from January to July 2023, the turnover of gaming platforms more than doubled compared to the same period in 2022. The number of payments also doubled, and there were 72% more payers. The average bill increased by 2% and amounted to 490 rubles. This summer, from June 1 to August 20, the number of purchases of gaming goods increased by 12% compared to the spring (from March 10 to May 31).
The turnover of gaming sites increased by 10%, and there Canada Email List were 8% more payers. The average bill remained almost unchanged and amounted to 645 rubles. Most often, gamers pay for gaming products with bank cards (68%). Second place among payment methods is occupied by SberPay (18%) - from January to July the number of such payments increased by 92%. Another 2% of payments are made to the YuMoney wallet. From gamers to athletes Video games have long ceased to be just a way to pass time and have grown into a professional sport, and Russia was the first in the world to officially recognize this, says Dmitry Smith, president of the Russian Computer Sports Federation.

Computer sports entered the list of recognized sports in 2001. In 2017, the disciplines “combat arena”, “competitive puzzles”, “real-time strategy” and “technical simulator” were included in the list of sports disciplines developed at the all-Russian level,” Dmitry Smith . In August, it also became known that Russia had prepared a strategy for the development of the gaming industry until 2030. It is expected that it will contribute to the development of domestic game development, including e-sports. Russians are hooked on eSports According to Dmitry Smith, the total audience of broadcasts of FCC Russian tournaments reaches 43 million people.